After 25 years GMing, I had a new experience on Saturday. Running the same scenario in two back-to-back sessions only 20 minutes apart. It proved a very useful play-testing experience.
As part of our demonstration day at Chimera I was running two D&D 3.5 sessions whilst Mike demonstrated miniature painting and Rob talked about how miniatures [...]
adventures
Running Back-to-Back D&D Sessions
Adventures
“Badinistrax”
Grab The Savage Island Adventure
As part of 6d6 Fireball’s work with local gaming shops, we have created a brand new introductory adventure for D&D to showcase our range of 28mm Miniatures. It is available for a free download. See The Savage Island – Free Adventure for more details.
Gold Strike!
Winner of our Autumn 2009 adventure competition.
The [...]
Store Relaunch! Free Figures!
To celebrate the relaunch of our Miniatures Store we are giving away free figures with every order.
Order whatever you want and we will give you Sula the Merchant and Terienna the Housewife (worth £6.00) for £0 (or $0) – free – no cost – gratis – zilch.
The Bearded Devils Pack already saves you [...]
5 Adventure Hooks for Times of War
Wars are great fun, at least when playing, but large scale wars can be hard on the GM. So here are five wartime plot hooks that need little preparation other than the use of a random encounter table and a monster generator.
“Help Me Obi-Wan”
The party are traveling in remote lands, on the borders of two [...]
Plot Lines and Politics
I recently posted my tips for getting the most out of playing monsters in an article called fantasy creatures without commenting on my favorite theme – politics.
Monsters Have Lives Too!
When you think about it, monsters will have their own trials and tribulations before the arrival of a blundering group of characters makes life even harder [...]
New Bucket
It’s Friday and I have a bucket overflowing with top gaming links.
Exchange of Realities has advice on Nine Ways to Hide the Truth and Get Away With It though I could be lying.
I’ve never heard of this game but I love the idea of a Hot Chicks GM’s Screen from Purple Pawn.
Pen and Paper portal [...]
Poll Results: Why we Buy Adventures
This weeks poll was on Why do we buy this Stuff? and is shows some interesting results about the current state of the adventure module.
The question that prompted the poll was whether you actually run the adventures you buy? Generally speaking, the answer is no. 63% responded with “some of them” but only 25% of [...]
Poll: Why do we buy this stuff?
A new year means a new start and the inevitable tidying of my office. When moving my piles of D&D modules it occurred to me that I’ve never played most of these. Am I the only one who buys this stuff but never uses it?
Latest Wizard’s Releases: Manual of the Planes
Manual of the Planes
Wizard’s latest release is the Manual of the Planes with a new array of planes debuting in 4th Edition the homes of gods, devils, demons, genies, fey and titans. There is a good introduction to the planes extract on the WotC site:
A plane’s type describes its basic nature and place in the [...]
Fantasy Maps
Maps in Role-playing Games
Tolkien started it by putting a map in the front of The Lord of the Rings. Since then every fantasy author, and most GMs, have mapped out their world in loving detail. But what about the characters? What sort of maps do they have and how do they know where they are [...]
