When you absolutely, positively got to kill every motherfuggin one in the room, accept no substitutes
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GM
(5 items)

    • Removing Magic Items from a D&D Campaign
    • In Ye Olde Worlde Magic Item Shop I highlighted how magic items had ceased being special in 3.0 onwards. Here is my solution to the problem. Magic Items have a Story If you think of the magic items in literature, from Excalibur to Frodo’ s ring, they all have a story associated with them. In Excalibur’ case, [...]

    • Cloverfield in D&D
    • Thursday night’s game session was canceled due to Pete having the flu so I found myself with an unexpectedly spare evening. One quick trip down to the video store later and I was settling down to watch Cloverfield. After a fairly boring 20 minutes spent establishing the characters the movie suddenly kicks off and at [...]

    • What GM's Want Online
    • What online tools would make a GM’s life easier?Work begins in ernest today on 6d6 Fireball’s Adventures writing tool. As work progresses I’m going to document it here, mostly as a way of keeping my own thoughts in line, but also to give others a chance to chip in with their thoughts.What is the big [...]

    • The Boss Monster's Boss
    • Last night was our regular Thursday Night session where I’m running my Rome campaign. During a break for food, discussion turned to the events of last week and the NPC the players had killed.It had been a close fight, even through the party had managed to catch the NPC off-guard and alone in his own [...]

    • Making Money by Being a GM
    • Would you hire a GM to help you develop your campaign or adventures? Personally no, but one enterprising GM, going by the name of DNAphil, thinks people will and has launched a GM Consulting business. For $10 an hour he offers advice, draws up plot outlines, flesh out backgrounds and help design new rules. [...]