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Post-Apocalypse
(10 items)

    • 5 Lessons from a Survivalist
    • Last weeks post, This is not just a +1 Sword, this is a M&S +1 Sword was inspired because I was reading several of Jerry Ahern’s Survivalist series of books. These pulp, action hero, post-apocalypse books were a favourite of mine in my teens and twenties. Many years on they are so bad they are [...]

    • First Survivors, Now Triffids
    • Killer Plants on the Loose John Wyndham’s classic book, Day of the Triffids, is about to be remade into a new BBC two parter. Written in 1951, the book starts with an unexplained phenomena blinding most of the world’s population. This would be bad enough except the world is heavy dependent on the Triffids. 6′ Tall, [...]

    • Poll: Spaceships & Swords - Which Genres and Types of Games do you Play?
    • D&D dominates the RPG world but there are many different types of games out there. Rather than which specific rule system you prefer, we want to know what types of systems you prefer. What is your favourite genre of roleplaying game Fantasy (e.g. D&D, ) (66%, 23 Votes) Science Fiction (e.g. Star Wars, Traveller) (14%, 5 Votes) Horror in [...]

    • Friday's Bucket of Links
    • A round-up of the best RPG writing this week. The D&D Insider Character Builder was opened up for beta testing this week. If like me you don’t have a D&D Insider account, you can see what you missing with this video of the Character Builder (thanks to Questing GM) Common sense in RPGs is the issue [...]

    • Post-Apocalypse Tokyo
    • This image of the Shibuya district of Tokyo is typical of many post-apocalypse artworks. During the seventies and eighties, a lot of SF related art work would feature cities or spacecraft overgrown with plants. Assuming the city had not been destroyed by nuclear attack it appears that our cities will turn green very quickly [...]

    • New Products for Aftermath!
    • After yesterday’s post about adding Aftermath! to our RPG store, I was browsing the net for any Aftermath! related websites. To my amazement it seems that Fantasy Games Unlimited are in production again and selling Aftermath! products. Even better, they are have plans to launch new products: Aftermath! Technology! 2.0, an updated version to the never [...]

    • Aftermath! by Fantasy Games Unlimited
    • One of my favourite games during the 80’s was Aftermath!, the post-apocalypse game by Fantasy Games Unlimited. A highly flexible rule system that could be used for gritty, post-nuclear campaigns to quick zombie filled scenarios based on Dawn of the Dead. I loved the game system and it is the only system where I have [...]

    • Killer Asteroid
    • As a long-time fan of post-apocalypse scenarios in games, books and TV, massive asteroid strikes have always attracted me. Their unstoppable nature and the amount of damage they can do create the perfect doomsday scenario. The best example of this is Niven & Pournelle’s book Lucifer’s Hammer which is far better than any of [...]

    • Hello
    • Hi, I’m Chris Tregenza and I’m one half of 6d6Fireball.com. There is lots we want to do and tell you about the site but before we get started on that I wanted to introduce myself. I’ve been playing RPG’s for about 25 years now, starting with Traveller and then Tunnels & Trolls. D&D, in the form [...]

    • Welcome to 6d6Fireball.com
    • This is the very first post of the new Role-playing games web site 6d6Fireball.com. Obviously there is absolutely nothing here yet and the design looks awful. All that will be changing over the next few weeks.

    • City State Chicago and the Illinois River Valley (Aftermath RPG Campaign Pack C1)
    • NO IMAGE - City State Chicago and the Illinois River Valley (Aftermath RPG Campaign Pack C1)
    • "CITY STATE is designed as a campaign introduction to an AFTERMATH world. It forms the beginning of a campaign set in Chicago and the Illinois River Valley - although the information contained herein could potentially be used to set a campaign along any river open to navigation. "The situation presented herein includes the political situation within the city of Chicago and the current City State based in the mid-western city. It also includes the political and social structure along the river valley that serves as an avenue for both trade and expansion of the growing City State. It is along this network of waterways that the City State comes into contact and growing friction with its neighbors. "In addition to the campaign background and data on the various communities in the city proper and along the river, CITY STATE also includes introductory adventure material to get a campaign started in this setting." FGU 4007

    • Sydney: The Wilderness Campaign (Aftermath RPG Campaign Pack A2)
    • NO IMAGE - Sydney: The Wilderness Campaign (Aftermath RPG Campaign Pack A2)
    • "Sydney: The Wilderness Campaign is designed as a campaign introduction to an Aftermath! world. Although part of a campaign set in Sydney, Australia, the information and ideas presented herein can easily be used in any campaign. "The setting is the city of Sydney in New South Wales. The time is approximately one hundred years after the collapse of civilization. The players find the world in ruins and have no idea of the cause of, reasons for or history of the disaster. This is a sequel to Operation Morpheus so that the player-characters have awakened from an experiment in cryogenic suspension to face the world naked and unarmed. "Sydney: The Wilderness Campaign outlines the entire city and the suburbs surrounding it. Included are 25 complete communities with a discussion of their political organization, economics, attitudes, and even of their military capabilities. This package gives the entire area surrounding the University found in Operation Morpheus." FGU 4004

    • Into the Ruins: The City of Littleton (Aftermath RPG Scenario Pack 1)
    • NO IMAGE - Into the Ruins: The City of Littleton (Aftermath RPG Scenario Pack 1)
    • "This scenario pack is intended to provide a group of players with a starting place for a campaign using AFTERMATH! This scenario package consists of a map of Littleton, an average American city, updated to the current status of the city, and several detailed descriptions and maps of various areas in and around the city. Some areas are not detailed because they are left for the Gamemaster. He may flesh them out as he desires to fit the city into his campaign structure. Each subsection of the scenario package is dealt with separately and a Gamemaster may utilize what he wishes from each. The diversity is intended to present a sampling of possible adventures in an AFTERMATH! World." FGU 4001

    • Operation Morpheus: The Ruins of the University (Aftermath RPG Scenario Pack A1)
    • NO IMAGE - Operation Morpheus: The Ruins of the University (Aftermath RPG Scenario Pack A1)
    • "OPERATION MORPHEUS is designed as a campaign introduction to an AFTERMATH! world. Although originally part of a campaign set in Australia the information and ideas herein can easily be used with any campaign. The setting is a major university in an important city. The time is approximately one hundred years after the collapse of civilization. The players take the parts of people who, having volunteered to take part in a 'short-term' experiment in cryogenic suspension, awaken many long years after the planned time. They find the world in ruins and have no idea of the cause of, reasons for or history of this disaster. Naked and unarmed they must face a strange new world. Cleverness and quick thinking are the first steps to survival. OPERATION MORPHEUS is not a complete game but a background package for use with the AFTERMATH! game system. AFTERMATH! Is required for play." FGU 4003

    • Aftermath! RPG [BOX SET]
    • NO IMAGE - Aftermath! RPG [BOX SET]
    • "The sun hangs low on the horizon illuminating the ruins of civilization with a bloody light. Is it the sunset of the earth or the sunrise of a brave new world? You can decide as you boldly stride the rubble strewn streets of the AFTERMATH... Aftermath! contains: Basic Rules book with multiple examples and illustrations of play. Players' Handbook detailing construction of characters, equipment and life after the Ruin. Referee's Handbook detailing construction of the environment and running the game. Introductory Scenario to allow you to start play easily..."

    • The Empire of Karo (Aftermath RPG Adventure Pack K1)
    • NO IMAGE - The Empire of Karo (Aftermath RPG Adventure Pack K1)
    • "The Empire Of Karo is a multi-adventure pack with a complete campaign background based on the area of Cairo, Illinois. The time is twenty years after the collapse of civilization and Karo (as the locals call Cairo) is the hub of a growing empire based on revived river trade along the Mississippi. "This package includes a complete background to the growth of the empire, major personalities of the ruling clique, and even a detailed breakdown of the many merchants of the city and their business establishments. The scenarios begin with a series of military based adventures within the city and empire itself. "Scenarios continue to include a variety of adventure types in the ruins of a larger city, St. Louis, which is frequently visited on scavenging expeditions by the bolder general merchants of Karo. Player-characters can either lead their own expeditions or join one of the well-established expeditions to St. Louis." FGU 4005

    • Aftermath!
    • It’s the end of the world as we know it! Aftermath! by Fantasy Games Unlimited was a ground-breaking RPG when it came out in 1980. It was the first game system to provide a generic rule system for a post-apocalypse scenario. The TSR system Gamma World had been published in 1978 but that game was focused [...]