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T5
(9 items)

    • Traveller RPG Core Rulebook
    • NO IMAGE - Traveller RPG Core Rulebook
    • Average Review:
      4.5
    • Traveller is back, and it is better than ever! Based on the Classic Traveller rules set, this book has been streamlined for modern roleplaying, and yet still retains that unmistakable Traveller aura. With complete rules for character and world creation, spaceships, encounters and trading, it is your gateway into new universes. The Traveller Main Rulebook is the cornerstone of all your Traveller games, to be expanded upon with core supplements such as Mercenary and High Guard, or used with different settings like Starship Troopers, Judge Dredd and, of course, the Original Traveller Universe. Written by Gareth Hanrahan, the Traveller Main Rulebook contains many things fans of the classic game will find familiar, but always with a new twist Traveller has come back. Discover what is out there.

    • Book 2 :High Guard (Traveller)
    • NO IMAGE - Book 2 :High Guard (Traveller)
    • Command the stars themselves with the most powerful fleets ever assembled. Dedicated to Naval characters, whether actively serving on a frontline warship or semi-retired on a rusting tramp freighter, High Guard expands the possibilites of space combat. With a new and highly evolved starship construction system and a wealth of choices for weapon emplacements and other additions, no captain will want to venture into space withouot this important manual at his side. Naval characters will also benefit from new career options and choices made during creation that will see them prepared for the worst the galaxy can throw at them.

    • Supplement 2: Traders & Gunboats (Traveller)
    • NO IMAGE - Supplement 2: Traders & Gunboats (Traveller)
    • From freelance tramp freighters to bulk carriers to the mainstays of large shipping lines the Traders and Gunboats rulebook introducers many new ship types to the universe of Traveller. In addition to purely civilian vessels there are also details on system police cutters and gunboats that aim to help those in trouble and to stamp out criminal activity within a system, be it smugglers, hijacks or piracy.

    • Traveller: Mercenary
    • NO IMAGE - Traveller: Mercenary
    • Average Review:
      2.0
    • Out on the fringes of charted space, there's dirty work that needs doing. This sourcebook for adventuring on the violent and illegal end of the spectrum covers mercenary actions, including aircraft and ground craft, more guns and armour, mercenary careers and units, and lots of adventure seeds and patrons.

    • Traveller: 760 Patrons
    • NO IMAGE - Traveller: 760 Patrons
    • Average Review:
      5.0
    • Throughout the universe there are people who want jobs done using 'irregular' channels. Government agencies, corporations, individuals and criminal gangs all need to hire specialists from time to time. These patrons are the people who provide work for groups of travellers and mercenary formations. Inside this sourcebook will be enough adventure seeds for a Games Master to expand upon to keep a campaign running for years.

    • Fighting Ships
    • From small cruisers to mighty battleships the Fighting Ships supplement introduces a fleet of new warships to this latest incarnation of the Traveller game. With a wide variety of warships available the Games Master will have a valuable tool allowing him to detail local fleets or vast interstellar armadas.

    • Beltstrike
    • Strange things can happen out in the belt, where men work the rocks hoping against hope to strike it rich, protected from the terrible death of hard vacuum only by the cheapest of vac-suits. Out here, the measures of a man are his successes and how far he is willing to go to get them. How far are you willing to go?

    • Traveller 5th Edition (T5)
    • The latest version of the classic Traveller RPG has been produced by Mongoose Publishing. This edition unashamedly goes back to the original game, using the iconic cover design, the D6 system and the 3rd Imperium.

    • Traveller
    • Traveller was the first and is still the best science fiction role playing game available The Long History of Traveller Games Designers Workshop Traveller was first published in 1977 by Game Designer’s Workshop (GDW), only three years after Gray Gygax and crew created D&D. It was remarkably different from D&D, with a much simpler game mechanic (everything [...]