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	<title>Comments on: Keep Players Under Control with an Altoids Catapult</title>
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	<link>http://6d6fireball.com/rpg/keep-players-under-control-with-an-altoids-catapult/</link>
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		<title>By: Tim</title>
		<link>http://6d6fireball.com/rpg/keep-players-under-control-with-an-altoids-catapult/comment-page-1/#comment-6418</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Tue, 28 Jul 2009 12:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://6d6fireball.com/?p=1015#comment-6418</guid>
		<description>My old GM&#039;s favorite &quot;shut the Hell up&quot; technique was to grab up a handful of dice and start shaking them threateningly.

&quot;Next person who says a word, and I&#039;m rolling for damage.&quot;

One person did challenge him, and - wouldn&#039;t you know it? - a rockslide came out of no where, doing 94 hp to his character.</description>
		<content:encoded><![CDATA[<p>My old GM&#8217;s favorite &#8220;shut the Hell up&#8221; technique was to grab up a handful of dice and start shaking them threateningly.</p>
<p>&#8220;Next person who says a word, and I&#8217;m rolling for damage.&#8221;</p>
<p>One person did challenge him, and &#8211; wouldn&#8217;t you know it? &#8211; a rockslide came out of no where, doing 94 hp to his character.</p>
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		<title>By: Chris Tregenza</title>
		<link>http://6d6fireball.com/rpg/keep-players-under-control-with-an-altoids-catapult/comment-page-1/#comment-6024</link>
		<dc:creator>Chris Tregenza</dc:creator>
		<pubDate>Tue, 14 Jul 2009 11:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://6d6fireball.com/?p=1015#comment-6024</guid>
		<description>@Rachel - Lost dice is a small price to pay :)

&lt;abbr&gt;&lt;em&gt;Chris Tregenza&#180;s last blog post..&lt;a href=&quot;http://feedproxy.google.com/~r/6d6Fireball/~3/b7zQIKqM-Uw/&quot; rel=&quot;nofollow&quot;&gt;Keep Players Under Control with an Altoids Catapult&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>@Rachel &#8211; Lost dice is a small price to pay :)</p>
<p><abbr><em>Chris Tregenza&#180;s last blog post..<a href="http://feedproxy.google.com/~r/6d6Fireball/~3/b7zQIKqM-Uw/" rel="nofollow">Keep Players Under Control with an Altoids Catapult</a></em></abbr></p>
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		<title>By: Rachel</title>
		<link>http://6d6fireball.com/rpg/keep-players-under-control-with-an-altoids-catapult/comment-page-1/#comment-5982</link>
		<dc:creator>Rachel</dc:creator>
		<pubDate>Mon, 13 Jul 2009 15:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://6d6fireball.com/?p=1015#comment-5982</guid>
		<description>Hah! I have an actual wooden catapult, that I built for a world history project, It&#039;s throwing arm is about a foot long. So not small, but not dangerous unless it hits you in the eye.
I use it, of course, to pelt obnoxious players with dice.
This results in many lost dice and minor bruising. 
Yet it is definitely worth it</description>
		<content:encoded><![CDATA[<p>Hah! I have an actual wooden catapult, that I built for a world history project, It&#8217;s throwing arm is about a foot long. So not small, but not dangerous unless it hits you in the eye.<br />
I use it, of course, to pelt obnoxious players with dice.<br />
This results in many lost dice and minor bruising.<br />
Yet it is definitely worth it</p>
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		<title>By: admin</title>
		<link>http://6d6fireball.com/rpg/keep-players-under-control-with-an-altoids-catapult/comment-page-1/#comment-5910</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 11 Jul 2009 13:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://6d6fireball.com/?p=1015#comment-5910</guid>
		<description>@Tetsubo - Yep, that would get most players attention.</description>
		<content:encoded><![CDATA[<p>@Tetsubo &#8211; Yep, that would get most players attention.</p>
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		<title>By: Tetsubo</title>
		<link>http://6d6fireball.com/rpg/keep-players-under-control-with-an-altoids-catapult/comment-page-1/#comment-5909</link>
		<dc:creator>Tetsubo</dc:creator>
		<pubDate>Sat, 11 Jul 2009 13:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://6d6fireball.com/?p=1015#comment-5909</guid>
		<description>My favorite &#039;player compliance&#039; device was an actual switchblade. When I started to play with it they knew I was either bored or annoyed. Neither was a good thing.

&lt;abbr&gt;&lt;em&gt;Tetsubo&#180;s last blog post..&lt;a href=&quot;http://www.youtube.com/watch?v=71Xhiqieszo&quot; rel=&quot;nofollow&quot;&gt;Bigotry in Gainesville FL&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>My favorite &#8216;player compliance&#8217; device was an actual switchblade. When I started to play with it they knew I was either bored or annoyed. Neither was a good thing.</p>
<p><abbr><em>Tetsubo&#180;s last blog post..<a href="http://www.youtube.com/watch?v=71Xhiqieszo" rel="nofollow">Bigotry in Gainesville FL</a></em></abbr></p>
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