Tag Archives: 6d6

6d6 RPG on Kickstarter UK

Kickstarter opens its UK doors on the 31st October and we will be launching our 6d6 RPG project the same day. Many UK Roleplayers will have seen and played the 6d6 RPG around the con scene over the last three years as we slowly developed and extensively tested the game. The latest version is even [...]

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2012 The Year We Make a Profit – How Are We Doing?

2012 is the year that 6d6 either starts making a profit (i.e. make enough for me to live-on) or dies. As part of this, starting back in December, we have been making our financial and sales data available to all. This is to demonstrate to others how difficult it can be to get an RPG [...]

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6d6 How-To-Play: Keywords

In the final part to this introductory how-to-play series, we look a keywords. These are hard core mechanics that stop the game becoming a random mess of cards. Introduction to Keywords From the 6d6 Core: Introduction to Keywords, Default, Inherited, Granted and Lost Keywords. Card Behaviour Keywords Common keywords that effect card behaviour on the [...]

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6d6 How-To-Play: Stacks, Narrative Actions and Initiative Play

Part three of our short series on How-To-Play the 6d6 RPG (Part 1, Part 2). Today we examine two separate concepts. Stacks follows on from yesterday’s post on Pools and Flow. Whereas the concepts behind narrative and initiative action are about the difference between low pressure and high pressure situations. Stack More on Stacks in [...]

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6d6 How-To-Play: Pools & Flows

Part 2 of our short-series of videos on how to play the 6d6 RPG. (Part 1 was yesterday). Today we look at two of the fundamental concepts behind the 6d6 RPG – Pool and Flow. These control what cards you can play when your character acts, though only in high pressure situations like combat. (Look [...]

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6d6 How-To-Play: The Cards

Kicking off a short series of posts featuring of videos about key aspects of the 6d6 RPG along with the written rules on the 6d6 Online Tools. Today’s focus is on the absolute basics – The Golden Rule, the different types of cards and how to read a card. The Golden Rule The Golden Rule [...]

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Irony

Two days ago we released the revolutionary 6d6 Online Tools. Yesterday morning, I wrote post about how I would be working on 6d6 Magic and that now everyone can now follow its development, word by word. Yesterday afternoon, shortly after the blog post went live, I lost my internet connection for most of the day [...]

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6d6 Online Tools – The Revolution Starts Here

Today is the launch of the 6d6 Online Tools and I believe it is a revolution in RPG publishing. It is a whole new model of how publishers and players can interact, financially and creatively. The three pillars of the revolution are Value of Money, Control of the Future and Freedom to Create. Value The [...]

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The Final Piece

Next Wednesday the final part of the our vision of 6d6 and the future of RPGs drops into place. On the 21st September the 6d6 Online Tools opens to the public. It contains all the materials of the 6d6 RPG and all our adventures plus a lot more. Free Anyone will be able to read [...]

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Official Stockist: Grimtree Games

We are proud to announce that Grimtree Games is now an official stockiest of 6d6 products. Grimtree offer a great range of mail-order games from a wide range of suppliers so you can pick up a game of Tailsman and Elder Sign at the same time as Quantum Flux, Outbreak! and the 6d6 Core. Because [...]

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